Abilities

Abilities
------- No special ability.
AIR LOCK Negates weather effects.
ARENA TRAP Prevents fleeing.
BATTLE ARMOR Blocks critical hits.
BLAZE Ups FIRE moves in a pinch.
CACOPHONY Avoids sound-based moves.
CHLOROPHYLL Raises SPEED in sunshine.
CLEAR BODY Prevents ability reduction.
CLOUD NINE Negates weather effects.
COLOR CHANGE Changes type to foe's move.
COMPOUNDEYES Raises accuracy.
CUTE CHARM Infatuates on contact.
DAMP Prevents self-destruction.
DRIZZLE Summons rain in battle.
DROUGHT Summons sunlight in battle.
EARLY BIRD Awakens quickly from sleep.
EFFECT SPORE Leaves spores on contact.
FLAME BODY Burns the foe on contact.
FLASH FIRE Powers up if hit by fire.
FORECAST Changes with the weather.
GUTS Ups ATTACK if suffering.
HUGE POWER Raises ATTACK.
HUSTLE Trades accuracy for power.
HYPER CUTTER Prevents ATTACK reduction.
ILLUMINATE Encounter rate increases.
IMMUNITY Prevents poisoning.
INNER FOCUS Prevents flinching.
INSOMNIA Prevents sleep.
INTIMIDATE Lowers the foe's ATTACK.
KEEN EYE Prevents loss of accuracy.
LEVITATE Not hit by GROUND attacks.
LIGHTNINGROD Draws electrical moves.
LIMBER Prevents paralysis.
LIQUID OOZE Draining causes injury.
MAGMA ARMOR Prevents freezing.
MAGNET PULL Traps STEEL-type POKéMON.
MARVEL SCALE Ups DEFENSE if suffering.
MINUS Powers up with PLUS.
NATURAL CURE Heals upon switching out.
OBLIVIOUS Prevents attraction.
OVERGROW Ups GRASS moves in a pinch.
OWN TEMPO Prevents confusion.
PICKUP May pick up items.
PLUS Powers up with MINUS.
POISON POINT Poisons foe on contact.
PRESSURE Raises foe's PP usage.
PURE POWER Raises ATTACK.
RAIN DISH Slight HP recovery in rain.
ROCK HEAD Prevents recoil damage.
ROUGH SKIN Hurts to touch.
RUN AWAY Makes escaping easier.
SAND STREAM Summons a sandstorm.
SAND VEIL Ups evasion in a sandstorm.
SERENE GRACE Promotes added effects.
SHADOW TAG Prevents the foe's escape.
SHED SKIN Heals the body by shedding.
SHELL ARMOR Blocks critical hits.
SHIELD DUST Prevents added effects.
SOUNDPROOF Avoids sound-based moves.
SPEED BOOST Gradually boosts SPEED.
STATIC Paralyzes on contact.
STENCH Helps repel wild POKéMON.
STICKY HOLD Prevents item theft.
STURDY Negates 1-hit KO attacks.
SUCTION CUPS Firmly anchors the body.
SWARM Ups BUG moves in a pinch.
SWIFT SWIM Raises SPEED in rain.
SYNCHRONIZE Passes on status problems.
THICK FAT Heat-and-cold protection.
TORRENT Ups WATER moves in a pinch.
TRACE Copies special ability.
TRUANT Moves only every two turns.
VITAL SPIRIT Prevents sleep.
VOLT ABSORB Turns electricity into HP.
WATER ABSORB Changes water into HP.
WATER VEIL Prevents burns.
WHITE SMOKE Prevents ability reduction.
WONDER GUARD “Super effective” hits.